This past evening I have been learning KeyShot 7 - and I've really been liking it! It's a quick and comprehensive software for both shading and rendering models, and reads mb files as is! (Which is always a bonus!) Below is my first shot at trying out the software. I only used default shaders and no textures; just to get a feel for how the process works and what rendering times look like using their render settings.
I liked how quickly it was able to render out glass, and the default metal shaders look nice. I'd love to have tried texturing the headlights in particular since when I modeled the car originally there was just a card for most of the light, but I will be trying that in the future! Another test I did was modeling and rendering out a Galaxy S8. This was a great opportunity for me to try out a texture as well as using a label on the same item to practice using their move tools and layering system. Below are those renders.
I think it is a great tool to use that was quick to pick up. I can see using it in the future for more hard-edge modeling and texturing practice!